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工业设计专业毕业生应具备的10项技能

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发表于 2005-9-2 23:08:39 | 显示全部楼层 |阅读模式
原文如下:
(According to leading Australian ID consultancies September 1998)
Survey conducted by University of Canberra Industrial Design Department

1) Sketching and freehand drawing ability have to be excellent... designers have to be fast and fluid, not slow and considered. No polished rendering now required, but basic quick sketch rendering still worthwhile. FAST and loose is the key.

Rendering skills are rapidly being surpassed by software: 10 years ag Final renderings with pastels and markers 5 years ag Final renderings with Photoshop and Illustrator Now: Final renderings with Photoshop and Alias or Pro/E + 3D Studio Max

2) Good model making ability in foam, plaster, resins, MDF board including at least an awareness of Rapid Prototyping technologies such as SLA, SLS, LOM, silicon rubber castings, investment casting, soft tooling options etc.

3) Have to know a Vector based package (such as Freehand or Illustrator 7) and a Raster based package (such as Photoshop or Photostyler)

4) 3D Modelling skills in 1 high end package such as Pro/E, Alias, Catia, I-DEAS or to a lesser extent 1 mid-range package like Solidworks 98, Form Z, Rhino 3D, 3D Studio Max etc

5) 2D CAD skills in Autocad, Microstation or Vellum as a fall back position.

6) Self starters with good presentation and interpersonal skills (able to think on their feet at a client meeting and make a case for the concept), report writing (researching and understanding a detailed brief, documenting the design decision process, QA documentation) any industry experience a bonus (work experience, prior employment, field trips to industrial sites such as car manufacturers, plastic injection moulding plants, toolmakers etc).

7) Excellent appreciation of form and the interaction of positive and negative space.

8) Portfolios should have clear progression of the idea from fluid sketch to detailed sketch to 3D model, GA‘s are not enough! At least one fully detailed and toleranced part drawing of an injection moulded product, good clear photos of a good model... no poorly scanned sketches!

9) A solid understanding of the product development process and how ID fits with marketing (concept of designing for particular price points and niche markets) another bonus. A good understanding of industrial techniques such as extrusions, laser cutting, fasteners, welding, sheet metal production, composites, blow moulding, injection moulding for electronic products (no Escher products or poorly thought out part lines!). Ability to understand and design basic membrane switches a bonus.

10) All consultancies operate on an hourly fee basis and their designers must document time spent on each project accurately. Time management skills are vital as are an indication of how long the 3D renderings, models and detailed drawings took to complete. Employers want to start making money with the graduate very soon!

(From http://www.core77.com )
 楼主| 发表于 2005-9-2 23:10:04 | 显示全部楼层

re:

1998年9月澳大利亚工业设计顾问委员会就堪培拉大学工业设计系进行的一项调查指出,工业设计专业毕业生应具备十项技能:

1、应有优秀的草图和徒手作画的能力。作为设计者,下笔应快而流畅,而不是缓慢迟滞。这里并不要求精细的描画,但迅速地勾出轮廓并稍事渲染是必要的。关键是要快而不拘谨。
2、有很好的制作模型的技术。能使用泡沫塑料、石膏、树脂、MDF板等塑型,并了解用SLA、SLS、LOM、硅胶等快速模型的技巧。
3、必须掌握一种矢量绘图软件(比如FREEHAND、ILLUSTRATOR)和一种像素绘图软件(如PHOTOSHOP、PHOTOSTYLER)。
4、至少能够使用一种三维造型软件,如高级一些的如PRO/E、ALIAS、CATIA、I-DEAS或层次较低些的如SOLIDWORKS98、FORM-Z、RHINO3D、3D STUDIO MAX等。
5、二维绘图方面能使用AUTOCAD、MICROSTATION和VELLUM。
6、能够独当一面,具有优秀的表达能力及与人交往的技巧(能站在客户的角度看待问题和理解概念),具备写作设计报告的能力(在设计细节上进行探讨并记录设计方案的决策过程)。有制造业方面的工作经验则更好。
7、在形态方面具有很好的鉴赏力,对正负空间的架构有敏锐的感受能力。
8、拿出的设计图样从流畅的草图到细致的刻画到三维渲染一应俱全。至少经有细节完备、公差尺寸精细的图稿和制作精良的模型照片。仅仅几张轮廓图是不够的!
9、对产品从设计制造到走向市场的全过程应有足够的了解。如果能在工业制造技术方面懂得更多则更好。
10、在设计流程的时间安排上要十分精确。三维渲染、制模、精细图样的绘制等应规定明确的时段。要知道,雇主聘用专业设计人员是为了尽快地赚到钱!

[参考谭淑敏的译文]


----------------------------

我们的翻译组估计比他翻译的好,呵呵
发表于 2005-9-2 23:23:55 | 显示全部楼层

re:

牛,我们翻译组再翻译一次!
发表于 2005-9-2 23:58:16 | 显示全部楼层

re:

自我检测的一样好东西啊 模范青年啊
发表于 2005-10-22 18:13:23 | 显示全部楼层

re:

言简意赅       但是真的要是做到还真的得花上一段时间啊     一句话    好的学啊
发表于 2005-12-8 07:06:49 | 显示全部楼层

re:

努力中
发表于 2005-12-10 18:39:35 | 显示全部楼层

re:

怎么难   不是把,,,,有点抽象???
发表于 2005-12-25 17:07:44 | 显示全部楼层

re:

怎么就不能复制啊``5555555555555晕忽忽
发表于 2005-12-27 01:58:13 | 显示全部楼层

re:

我反对说soildwork层次低~~~~~让你们见识一下,SW的魅力~~~~~~
发表于 2006-1-19 18:44:20 | 显示全部楼层

re:

见到第一条了吗?设计最重要的是脑子而不是SOFTWARE。
发表于 2006-2-14 06:03:05 | 显示全部楼层

re:

能熟练运用第一项才是重要重来大师都是手绘的!
发表于 2006-3-4 22:55:18 | 显示全部楼层

re:

基本合格
发表于 2006-3-27 12:08:23 | 显示全部楼层

回复:工业设计专业毕业生应具备的10项技能


说得比较中肯,但是说来容易,做起来难啊!像那些软件,就是精通两三个都不是一件很容易的事啊!还有一些软件都没有听说过!看来还得努力.......
发表于 2006-3-31 19:01:18 | 显示全部楼层

回复:工业设计专业毕业生应具备的10项技能



楼主!


 可以给点建议吗?我是玩具的新人,我对模型比较感兴趣,但我对那个不是很


了解.
发表于 2006-3-31 19:03:31 | 显示全部楼层

回复:工业设计专业毕业生应具备的10项技能


还有哪个 PRO/E 是不是要了解


 一定的机械知识啊!


我看那个是越看越不懂啊!
发表于 2006-3-31 19:22:58 | 显示全部楼层

回复:工业设计专业毕业生应具备的10项技能


我也顶~


 你的资料


我对模型 有了一点点了解了.

发表于 2006-6-14 21:42:26 | 显示全部楼层

回复:工业设计专业毕业生应具备的10项技能

<>虽然有点抽象 但是还是有点方向拉</P>
发表于 2006-6-16 19:32:42 | 显示全部楼层

回复:工业设计专业毕业生应具备的10项技能

<>谢谢楼主。。。</P>
<>向这个目标努力,正在接近ing......</P>
发表于 2006-6-25 00:48:58 | 显示全部楼层

回复:工业设计专业毕业生应具备的10项技能

<>我们学过的有PS、CD、CAD、3D-MAX、还有犀牛……</P>
<>都是只会一点点……</P>
<>钱途渺茫啊</P>
发表于 2006-6-25 16:17:48 | 显示全部楼层

回复:工业设计专业毕业生应具备的10项技能

<DIV class=quote>以下是引用 <B>admin</B></FONT> 在(<I>2005-9-2 15:08:39</I>)的发言<BR>原文如下: <BR>(According to leading Australian ID consultancies September 1998) <BR>Survey conducted by University of Canberra Industrial Design Department <BR><BR>1) Sketching and freehand drawing ability have to be excellent... designers have to be fast and fluid, not slow and considered. No polished rendering now required, but basic quick sketch rendering still worthwhile. FAST and loose is the key. <BR><BR>Rendering skills are rapidly being surpassed by software: 10 years ag Final renderings with pastels and markers 5 years ag Final renderings with Photoshop and Illustrator Now: Final renderings with Photoshop and Alias or Pro/E + 3D Studio Max <BR><BR>2) Good model making ability in foam, plaster, resins, MDF board including at least an awareness of Rapid Prototyping technologies such as SLA, SLS, LOM, silicon rubber castings, investment casting, soft tooling options etc. <BR><BR>3) Have to know a Vector based package (such as Freehand or Illustrator 7) and a Raster based package (such as Photoshop or Photostyler) <BR><BR>4) 3D Modelling skills in 1 high end package such as Pro/E, Alias, Catia, I-DEAS or to a lesser extent 1 mid-range package like Solidworks 98, Form Z, Rhino 3D, 3D Studio Max etc <BR><BR>5) 2D CAD skills in Autocad, Microstation or Vellum as a fall back position. <BR><BR>6) Self starters with good presentation and interpersonal skills (able to think on their feet at a client meeting and make a case for the concept), report writing (researching and understanding a detailed brief, documenting the design decision process, QA documentation) any industry experience a bonus (work experience, prior employment, field trips to industrial sites such as car manufacturers, plastic injection moulding plants, toolmakers etc). <BR><BR>7) Excellent appreciation of form and the interaction of positive and negative space. <BR><BR>8) Portfolios should have clear progression of the idea from fluid sketch to detailed sketch to 3D model, GA‘s are not enough! At least one fully detailed and toleranced part drawing of an injection moulded product, good clear photos of a good model... no poorly scanned sketches! <BR><BR>9) A solid understanding of the product development process and how ID fits with marketing (concept of designing for particular price points and niche markets) another bonus. A good understanding of industrial techniques such as extrusions, laser cutting, fasteners, welding, sheet metal production, composites, blow moulding, injection moulding for electronic products (no Escher products or poorly thought out part lines!). Ability to understand and design basic membrane switches a bonus. <BR><BR>10) All consultancies operate on an hourly fee basis and their designers must document time spent on each project accurately. Time management skills are vital as are an indication of how long the 3D renderings, models and detailed drawings took to complete. Employers want to start making money with the graduate very soon! <BR><BR>(From http://www.core77.com ) </DIV><BR><BR>nice......!!!!!!!!!!!!!!!!!!!!!!!!!!!
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